You live in a small village with a long history of being peaceful. Until the monsters arrived, that is.

A few years ago, monsters began to appear in the wild lands outside of your village. It brought trade with your neighbouring villages to a standstill. They are led by an ettin, one of the antigods who revel in the pain and misery of humans.

You've been having dreams lately. Dreams of Thunor telling you to take your dagger, hunt down the monsters until you've built up your strength enough to take on the ettin and defeat him.

This game started out as a SugarCube conversion of a Harlowe tutorial on making a rpg game. I added a story to it, rethemed it to use creatures from Anglo-Saxon mythology, added a couple more options to the shop, and added a final boss fight. I also made some changes based upon constructive criticism (see dev logs).

Development log

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